OpenBuildings GenerativeComponents Help

Techniques and Properties

When you create a OpenBuildings™ GenerativeComponents node, it is defined by the method of its creation, called the Technique. A node may have many available techniques, which one you choose depends upon what inputs are available. It may also depend upon design intent, as each technique makes a node behave differently.

Nodes can be created interactively, using the mouse, or by filling in the fields available in nodes placed in the Graph.

Let us consider creating a point.

You could place one interactively in 3D space by clicking in the view with your mouse. This will place a point ByCartesianCoordinates.

Or you could place a point at the intersection of a curve and a surface by using the node controls in the Graph and filling in the arguments of the point placed with the AtPlaneCurveIntersection technique.

OpenBuildings™ GenerativeComponents has hundred of techniques spread across its built-in node types! But it is manageable because you will find that for most designs only a handful of them are necessary to remember. If you have questions about what a technique does, don't forget to use the integrated help.

For instance, the Line node type has about 30 techniques. Which is to say you can draw a Line up to 30 different ways.

You will need to learn each technique one-by-one, but many are familiar concepts. Most techniques are specific to that node.

Properties

Each Technique has its own Node Properties.